Display

DISPLAY SETTINGS

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The Surveyor Atlas

Six regions.
None of them behave.

Start with the whole wasteland, then zoom down to roads, settlements and individual buildings. Turn on only the marks you need—weather, threats, caravans, quests or Morrowline signal—and plan the journey back before you leave.

Choose what the map should show.

MAP NOTE This is a guide to Gravebloom’s world, not a live player, weather or market feed.

REGION 01 / ROADSSOUTH-WEST / 14.8,68.2

The Hollow

The Bellrun road is the forgiving first circuit: short civic work, ordinary salvage and several ways to recover without property.

ClinicWard boardCommon marketBellcrypt relay
Known sheets
03
Showing
Roads
Map coverage
Incomplete
01

The Hollow

Gravebloom Ward
38–164 m

Ash crofts · chalk shelf · Bellrun springs

The kindest place to make early mistakes. Work is steady, help is nearby and most roads still offer a way back.

WidowmereBellstone ShelfOld Mercy Orchard
02

Blackwater

Blackwater Merchants
−4–42 m

Tidal marsh · drowned locks · brackish canals

The tide chooses half your timetable. The merchants choose the other half, then complain when you arrive wet.

Pike FenSluicegraveThe Sunken Mile
03

Deadwood

Deadwood Covenant
82–286 m

Root forest · loam fields · hidden river fords

Good soil, thick cover and too many quiet places. Farmers, foragers and patient explorers do well here.

Witchroot CopseRoan HollowHushwater Ford
04

Crown Edge

Crown Civic District
116–402 m

Urban escarpment · viaducts · buried aqueducts

Ruins stacked on ruins. Bring decent gear, spare light and enough curiosity to ignore sensible advice.

Gilt ScarGlassfall WardArchive Hill
05

Ash Coast

Ash Coast Freehands
0–218 m

Salt cliffs · shoals · exposed causeways

A road can be open at breakfast and under water by lunch. Batteries, shelter and timing matter more than bravado.

Widow ShoalsSaintsbreak CliffsGreywake Strand
06

Iron Vale

Iron Vale Foundries
240–688 m

Slag basin · cinder ridge · industrial runoff

Hot air, bad water and excellent machinery. Specialist protection stops being optional this far north.

Furnace CalderaRed Coil RavineCinder Steps